GTIC Team Battle Proposal
With the spirit of friendship and networking, please
allow us to introduce ourselves. We are GTIC,
Gran Turismo Indonesia Community, a small group of GT players from
Indonesia. Gran Turismo 5 had attract a lot of player ranging from casual
gamers to hardcore sim-racers, and here we are, mixture of GT5 players from
around Indonesia. There are a lot of GT5 players around Asia, some of us might
have met before in random online lobbies for months, and after 1 year since its release
date, careless drivers become less and most of
those who regularly online are the ones who seek racing/driving pleasure and
measure up against each other.
We think now is the time to start our journey across
Asia, to seek out new people, new community, and new friendship, and get the
driving pleasure along the way. We are proposing a friendly match between GTIC
and your team, with details as follow:
1.
This match is currently between 2 teams only
2.
Team structure
a.
Each team consist of 6 user. 5 of them will be racing and 1 will be
spectator. Backup /substitute player is allowed with notice prior to race day.
b.
All team member name /ID must be registered 3 days prior race day.
c.
Each team nominate 1 spokesperson for coordination.
d.
PSN ID team tag is preferable, in case your team doesn’t have any tag, all
team member MUST be from the same country, proven by their flag. In case of
your team is multi-nationals, all user have to be registered prior to race.
3.
Home and Away system
a. This team battle will adopt
“home-and-away” system.
b. Each team may choose their home track
and regulation.
c. Team currently at home turn, will host
the race, thus able to be in charge of the track, regulation setting, and
assist setting.
d. Home race track, game setting
(assists), and race setting (laps, damage, etc) and car regulation is the
authority of respective team.
e. To enhance the competition, 30-60
minutes race is encouraged.
f.
Race regulation must be submitted one week prior race day, by filling
attached Team Registration Form. The form already filled
with example for reference. The registration form can be downloaded from this link
4.
Race Day
a.
Race day schedule is subject for agreement between both teams. However, GTIC encourage the race day to be held at Saturday nights.
b.
Race may be held at either open lobby or private lounge.
c.
To test connection all players must enter the room 45 minutes prior to race
start. To ensure proper connection, 1-2 lap test race may be held to observe
any lag behavior.
d.
Starting grid will be based on qualifying time trial. Once the players are
presents and the schedule is met, host may select the home track and set “auto
race cycle’ to 15 minutes, and all players may enter the track and do the hot
lap.
5. Racing rules
a.
Both teams will only race with respect
and care.
b.
For standardized rules and guidelines, we will adopt from GTPlanet as the most common reference.
c.
Please bear in mind that this is a friendly race, and we are here to have
some fun together.
d.
Home team is entitled to set racing regulation (tire, assists, penalty,
damage), track and number of laps. It is encouraged to set a race that will
last for about 1 hour.
6. Race Result
a.
Disconnection
from an ongoing race will cause a player to lose his position, hence points.
b.
Race finish delay
to be set at 180 sec to accommodate backmarkers finishing the face.
c.
Final race
classification will be based on host’s display. Host to take a screen shot of
the result on his screen.
d.
This is a team
battle, team points will be accumulation of its member points during a race.
7. Team battle result.
a.
Each driver
entitled for points upon finishing the race, and that point will be accumulated
among team member as team point.
b.
Points will be
awarded by the following format (refer to F1 2010 season)
Position
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
6th
|
7th
|
8th
|
9th
|
10th
|
Point
|
25
|
18
|
15
|
12
|
10
|
8
|
6
|
4
|
2
|
1
|
c.
Team with the
most points at the end of team battle will win.
d.
There will be
acknowledgement for player with the most point.
e.
In the event of
equal total point between two drivers, the one who achieve higher finish among
the races will be placed above the other.